UnderGroundWeapons

UnderGroundWeapons v0.1.4

прикольно. Жду самонаводящиеся ракеты.
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This is the next weapon under construction. My next plan includes equipment similar to missiles and a firework-type weapon. This is to better fit the game's worldview—missiles might be too modern, while fireworks should be more appropriate.
 
VMIEM$IXG8S20WK({GWO7@G.png
This is the next weapon under construction. My next plan includes equipment similar to missiles and a firework-type weapon. This is to better fit the game's worldview—missiles might be too modern, while fireworks should be more appropriate.
There is an airstrike challenge in the game, it is unlikely that "it seems too modern" can be used here at all
 
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I'm wondering if it's necessary to create an indicator to assist players in using heavy attacks. Or can players master it through practice?
 
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